Criss Cross Castle – Character & World-Building Design
Simply Sweet Games
For Criss Cross Castle, I was responsible for establishing the character design and overall aesthetic, ensuring a cohesive and engaging visual style. I started by creating mood boards to define the artistic direction, then developed distinctive characters with strong silhouettes and expressive emotions to bring personality to the game.
Beyond character work, I contributed to the game's world-building by designing HUD elements for a seamless player experience, splash screen and logo and crafting a detailed map to enhance the game's immersive feel.
Link to a demo video: https://www.youtube.com/watch?v=aTYclTp8KXI&t=4s (or click the image below to open the link)